Broad Sword

Wield a Broad Sword and master a variety of powerful Lethal attacks. Slower than a Katana, the Broad Sword's weight strikes with more force and damage. The Broadsword can reduce an enemy's Defense, allowing other attacks to hit more reliably. The Broad Sword is a powerful melee weapon that has a bonus to Accuracy. Like all scrapper powers, all Broad Sword attacks can sometimes land a critical hit for double damage.

Change category:
Change powerset:


Hack Slash Slice Build Up Parry Confront Whirling Sword Disembowel Head Splitter

Damage Comparison at Level 50

Hack
EnduranceDiscount_Boost Recharge_Boost Debuff_Defense_Boost Damage_Boost Accuracy_Boost

Hack

Melee, High DMG(Lethal), Foe -DEF

You Hack your opponent for a high amount of damage. This attack can reduce a target's Defense, making him easier to hit. Damage: High, Recharge: Moderate

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More Detail

  • Note Not affected by Range buffs/debuffs.
Level1
TypeClick
PvE damage scale1.722000
Accuracy1.05
Modes required
Modes disallowedDisable_All
Range7 feet
Activate period-
Interrupt time-
Cast time1.33 seconds
Recharge time8 seconds
Endurance cost8.528
Attack typesMelee, Lethal
Effect areaCharacter
Radius-
Arc-
Max targets hit-
Entities affectedFoe
Entities autohit
TargetFoe
Target visibilityLine of Sight
Nofity MobsAlways

Power Effects

Archetype:
Level:

Target:
  • PvE102.6 Lethal damage
  • -7.5% Base Defense for 10s (99.8% chance)
  • PvP130.97 Lethal damage
  • tagPvPFloating Text130.97 Lethal damage (5% chance)
  • tagPvEFloating Text102.6 Lethal damage (5% chance)
    If (target.arch == Class_Minion_Grunt) or (target.arch == Class_Minion_Small) or (target.arch == Class_Minion_Pets) or (target.arch == Class_Minion_Swarm)
     
  • tagFloating Text102.6 Lethal damage (10% chance)
    If not ((target.arch == Class_Minion_Grunt) or (target.arch == Class_Minion_Small) or (target.arch == Class_Minion_Pets) or (target.arch == Class_Minion_Swarm) or (target.enttype == player))
     
  • tag46.17 Fire damage (0% chance)

PvE Damage Scale

Slash
EnduranceDiscount_Boost Recharge_Boost Debuff_Defense_Boost Damage_Boost Accuracy_Boost

Slash

Melee, Moderate DMG(Lethal), Foe -DEF

You perform a quick Slash that can reduce a target's Defense, making him easier to hit. This attack causes moderate damage, but has a quick recharge time. Damage: Moderate, Recharge: Fast

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More Detail

  • Note Not affected by Range buffs/debuffs.
Level1
TypeClick
PvE damage scale1.050000
Accuracy1.05
Modes required
Modes disallowedDisable_All
Range7 feet
Activate period-
Interrupt time-
Cast time1.33 seconds
Recharge time4 seconds
Endurance cost5.2
Attack typesMelee, Lethal
Effect areaCharacter
Radius-
Arc-
Max targets hit-
Entities affectedFoe
Entities autohit
TargetFoe
Target visibilityLine of Sight
Nofity MobsAlways

Power Effects

Archetype:
Level:

Target:
  • PvE62.56 Lethal damage
  • -7.5% Base Defense for 6s (99.8% chance)
  • PvP118.28 Lethal damage
  • tagPvPFloating Text118.28 Lethal damage (5% chance)
  • tagPvEFloating Text62.56 Lethal damage (5% chance)
    If (target.arch == Class_Minion_Grunt) or (target.arch == Class_Minion_Small) or (target.arch == Class_Minion_Pets) or (target.arch == Class_Minion_Swarm)
     
  • tagFloating Text62.56 Lethal damage (10% chance)
    If not ((target.arch == Class_Minion_Grunt) or (target.arch == Class_Minion_Small) or (target.arch == Class_Minion_Pets) or (target.arch == Class_Minion_Swarm) or (target.enttype == player))
     
  • tag28.15 Fire damage (0% chance)

PvE Damage Scale

Slice
EnduranceDiscount_Boost Recharge_Boost Debuff_Defense_Boost Damage_Boost Accuracy_Boost

Slice

Melee (Cone), Moderate DMG(Lethal), Foe -DEF

You Slice your sword in a wide arc, attacking all enemies in front of you. Slice does less damage than Hack but can hit multiple foes and reduce their defense. Damage: Moderate, Recharge: Moderate

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More Detail

  • Note Not affected by Range buffs/debuffs.
Level2
TypeClick
PvE damage scale1.291500
Accuracy1.05
Modes required
Modes disallowedDisable_All
Range7 feet
Activate period-
Interrupt time-
Cast time2 seconds
Recharge time8 seconds
Endurance cost8.528
Attack typesMelee, Lethal
Effect areaCone
Radius7 feet
Arc130 degrees
Max targets hit5
Entities affectedFoe
Entities autohit
TargetFoe
Target visibilityLine of Sight
Nofity MobsAlways

Power Effects

Archetype:
Level:

Target:
  • PvE76.95 Lethal damage
  • -7.5% Base Defense for 10s (99.8% chance)
  • PvP112.12 Lethal damage
  • tagPvPFloating Text112.12 Lethal damage (5% chance)
  • tagPvEFloating Text76.95 Lethal damage (5% chance)
    If (target.arch == Class_Minion_Grunt) or (target.arch == Class_Minion_Small) or (target.arch == Class_Minion_Pets) or (target.arch == Class_Minion_Swarm)
     
  • tagFloating Text76.95 Lethal damage (10% chance)
    If not ((target.arch == Class_Minion_Grunt) or (target.arch == Class_Minion_Small) or (target.arch == Class_Minion_Pets) or (target.arch == Class_Minion_Swarm) or (target.enttype == player))
     
  • tag34.63 Fire damage (0% chance)

PvE Damage Scale

Build Up
EnduranceDiscount_Boost Recharge_Boost Buff_ToHit_Boost

Build Up

Self +DMG, +To Hit

Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit. Recharge: Long

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More Detail

Level6
TypeClick
PvE damage scale0.000000
Accuracy1.05
Modes required
Modes disallowedDisable_All
Range-
Activate period-
Interrupt time-
Cast time1.17 seconds
Recharge time90 seconds
Endurance cost5.2
Attack types
Effect areaCharacter
Radius-
Arc-
Max targets hit-
Entities affectedCaster
Entities autohitCaster
TargetCaster
Target visibilityLine of Sight
Nofity MobsAlways

Power Effects

Archetype:
Level:

Self:
  • Unresistible+20% ToHit for 10s
  • UnresistibleNo Buffs+100% Dmg(All Types) for 10s
Parry
EnduranceDiscount_Boost Recharge_Boost Damage_Boost Buff_Defense_Boost Accuracy_Boost

Parry

Melee, Minor DMG(Lethal), Self +DEF(Melee,Lethal)

You can use this power to Parry incoming melee attacks. The Parry itself does minor damage, but every successful hit will increase your Defense against melee and lethal attacks for a short while. Damage: Minor, Recharge: Fast

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More Detail

  • Note Not affected by Range buffs/debuffs.
Level8
TypeClick
PvE damage scale0.882000
Accuracy1.05
Modes required
Modes disallowedDisable_All
Range7 feet
Activate period-
Interrupt time-
Cast time1.33 seconds
Recharge time3 seconds
Endurance cost4.368
Attack typesMelee, Lethal
Effect areaCharacter
Radius-
Arc-
Max targets hit-
Entities affectedFoe
Entities autohit
TargetFoe
Target visibilityLine of Sight
Nofity MobsAlways

Power Effects

Archetype:
Level:

Self:
  • Unresistible+15% Lethal, Melee Defense for 10s
Target:
  • PvE52.55 Lethal damage
  • PvP115.1 Lethal damage
  • tagPvPFloating Text115.1 Lethal damage (5% chance)
  • tagPvEFloating Text52.55 Lethal damage (5% chance)
    If (target.arch == Class_Minion_Grunt) or (target.arch == Class_Minion_Small) or (target.arch == Class_Minion_Pets) or (target.arch == Class_Minion_Swarm)
     
  • tagFloating Text52.55 Lethal damage (10% chance)
    If not ((target.arch == Class_Minion_Grunt) or (target.arch == Class_Minion_Small) or (target.arch == Class_Minion_Pets) or (target.arch == Class_Minion_Swarm) or (target.enttype == player))
     
  • tag23.65 Fire damage (0% chance)

PvE Damage Scale

Confront
Taunt_Boost Range_Boost Recharge_Boost Accuracy_Boost

Confront

Ranged, Foe Taunt

Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targets. Recharge: Fast

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More Detail

Level12
TypeClick
PvE damage scale0.000000
Accuracy1
Modes required
Modes disallowedDisable_All
Range70 feet
Activate period-
Interrupt time-
Cast time1.67 seconds
Recharge time3 seconds
Endurance cost-
Attack typesRanged
Effect areaCharacter
Radius-
Arc-
Max targets hit-
Entities affectedFoe
Entities autohitFoe
TargetFoe
Target visibilityLine of Sight
Nofity MobsAlways

Power Effects

Archetype:
Level:

Target:
  • PvE23.1s Taunt (mag 4)
  • PvP6.16s Taunt (mag 4)
    If (@ToHitRoll < @ToHit) or @ForceHit
     
  • No Buffs-75% Str(Range) for 12s
  • PvPNull
    If (@ToHitRoll >= @ToHit) or @ForceHit
     
Whirling Sword
EnduranceDiscount_Boost Recharge_Boost Debuff_Defense_Boost Damage_Boost Accuracy_Boost

Whirling Sword

PBAoE Melee, Moderate DMG(Lethal), Foe -Def

You perform a Whirling Sword maneuver, attacking all foes in melee range. This attack wounds your opponents, causing them to take minor damage over time and reduces their defense. Damage: Moderate, Recharge: Slow

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More Detail

  • Note Not affected by Range buffs/debuffs.
Level18
TypeClick
PvE damage scale1.350000
Accuracy1.05
Modes required
Modes disallowedDisable_All
Range-
Activate period-
Interrupt time-
Cast time2.67 seconds
Recharge time14 seconds
Endurance cost13
Attack typesMelee, Lethal
Effect areaSphere
Radius8 feet
Arc-
Max targets hit10
Entities affectedFoe
Entities autohit
TargetCaster
Target visibilityLine of Sight
Nofity MobsAlways

Power Effects

Archetype:
Level:

Target:
  • PvE62.56 Lethal damage
  • 3 * 6.26 Lethal damage every 1s over 2.1s (after 1 second delay)
  • PvP128.24 Lethal damage
  • tagPvPFloating Text147.01 Lethal damage (5% chance)
  • -7.5% Base Defense for 10s (99.8% chance)
  • tagPvEFloating Text62.56 Lethal damage (5% chance)
    If (target.arch == Class_Minion_Grunt) or (target.arch == Class_Minion_Small) or (target.arch == Class_Minion_Pets) or (target.arch == Class_Minion_Swarm)
     
  • tagFloating Text62.56 Lethal damage (10% chance)
    If not ((target.arch == Class_Minion_Grunt) or (target.arch == Class_Minion_Small) or (target.arch == Class_Minion_Pets) or (target.arch == Class_Minion_Swarm) or (target.enttype == player))
     
  • tag28.15 Fire damage (0% chance)
  • tag3 * 2.82 Fire damage every 1s over 2.1s (after 1 second delay) (0% chance)

PvE Damage Scale

Disembowel
EnduranceDiscount_Boost Recharge_Boost Knockback_Boost Debuff_Defense_Boost Damage_Boost Accuracy_Boost

Disembowel

Melee, Superior DMG(Lethal), Knockup, Foe -DEF

You perform a powerful Disemboweling maneuver that deals a great amount of damage, and can knock a target up into the air. This attack can reduce a target's Defense, making him easier to hit. Damage: Superior, Recharge: Slow

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More Detail

  • Note Not affected by Range buffs/debuffs.
Level26
TypeClick
PvE damage scale2.058000
Accuracy1.05
Modes required
Modes disallowedDisable_All
Range7 feet
Activate period-
Interrupt time-
Cast time1.8 seconds
Recharge time10 seconds
Endurance cost10.192
Attack typesMelee, Lethal
Effect areaCharacter
Radius-
Arc-
Max targets hit-
Entities affectedFoe
Entities autohit
TargetFoe
Target visibilityLine of Sight
Nofity MobsAlways

Power Effects

Archetype:
Level:

Target:
  • PvE122.62 Lethal damage
  • PvE4.154 Knockup (75% chance)
  • PvP163.41 Lethal damage
  • tagPvPFloating Text163.41 Lethal damage (5% chance)
  • PvPSuppression4.154 Knockup (75% chance)
  • -7.5% Base Defense for 10s (99.8% chance)
  • tagPvEFloating Text122.62 Lethal damage (5% chance)
    If (target.arch == Class_Minion_Grunt) or (target.arch == Class_Minion_Small) or (target.arch == Class_Minion_Pets) or (target.arch == Class_Minion_Swarm)
     
  • tagFloating Text122.62 Lethal damage (10% chance)
    If not ((target.arch == Class_Minion_Grunt) or (target.arch == Class_Minion_Small) or (target.arch == Class_Minion_Pets) or (target.arch == Class_Minion_Swarm) or (target.enttype == player))
     
  • tag55.18 Fire damage (0% chance)

PvE Damage Scale

Head Splitter
EnduranceDiscount_Boost Recharge_Boost Knockback_Boost Debuff_Defense_Boost Damage_Boost Accuracy_Boost

Head Splitter

Melee, Extreme DMG(Lethal), Foe Knockback, -DEF

You perform a devastating Head Splitter attack that deals a massive amount of damage and can even knock a foe down to the ground and reduce it's Defense. This attack has an exceptionally good critical hit capability, better than other Broadsword attacks, that can sometimes deal double damage. The power of this attack can actually extend a short distance through multiple foes. Damage: Extreme, Recharge: Slow

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More Detail

  • Note Not affected by Range buffs/debuffs.
Level32
TypeClick
PvE damage scale2.990000
Accuracy1.05
Modes required
Modes disallowedDisable_All
Range10 feet
Activate period-
Interrupt time-
Cast time2.33 seconds
Recharge time14 seconds
Endurance cost13.52
Attack typesMelee, Lethal
Effect areaCone
Radius10 feet
Arc19 degrees
Max targets hit5
Entities affectedFoe
Entities autohit
TargetFoe
Target visibilityLine of Sight
Nofity MobsAlways

Power Effects

Archetype:
Level:

Target:
  • PvE162.66 Lethal damage
  • PvE0.67 Knockback (60% chance)
  • PvP205.54 Lethal damage
  • tagPvPFloating Text205.54 Lethal damage (15% chance)
  • PvPSuppression0.67 Knockback (60% chance)
  • tagPvEFloating Text162.66 Lethal damage (15% chance)
  • -7.5% Base Defense for 10s (99.8% chance)
  • tag73.2 Fire damage (0% chance)

PvE Damage Scale