The Lost

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The city's heroes did not overlook the rising jobless and homeless rates. Hero organizations opened their doors and turned their training halls into soup kitchens and homeless shelters. Heroes accustomed to using their strength and speed to smash villainy found their powers equally valuable when it came to building new, affordable housing. Tens of thousands who would otherwise have spent hungry nights sleeping on park benches made it through the crisis and eventually found work, thanks to the efforts of Paragon City's heroes.

Unfortunately, it proved impossible for even the combined efforts of heroes, city government, and local community charities to provide succor to everyone who needed it. Even more unfortunately, there were other, less civic-minded groups out there waiting to capitalize on the situation. A variety of evil-minded organizations took advantage of those in desperate straits, a fact that explains the sudden swelling in membership of villain groups like the Freakshow and the Fifth Column, as well as the steady supply of experimental subjects rumored to have disappeared behind the walls of Crey Industries research facilities. And then there were those poor souls who just got lost.

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Stories featuring this faction

Level Name Additional Information
10 - 10 VillainAccomplishment Badge Outbreak - Steal the 'outbreak' drug from the Lost and then take it to the drop-off point. The Radio (Port Oakes)Plague Carrier
10 - 10 HeroOther The Lost Warehouse - Investigate the warehouse Wilson Zucco (Steel Canyon)
10 - 10 HeroOther The Mysterious Lost - Hit the streets and defeat a few Lost Wilson Zucco (Steel Canyon)
10 - 10 HeroOther The Mysterious Lost in Kings Row - Go to Kings Row and put an end to the Lost assaults Wilson Zucco (Steel Canyon)
15 - 15 HeroOther Abducted Officer - Find Officer Hudson Tom Bowden (Steel Canyon)
15 - 15 HeroOther Lost Rectors - Tom Bowden (Steel Canyon)
15 - 15 VillainMayhem Mission Rob Skyway City Bank - Rob Skyway City Bank Boris the Russian (Cap au Diable)Road Raged
15 - 15 HeroOther Seek clues to Lost's plans - Hit the streets and look for clues to the Lost's plans Tom Bowden (Steel Canyon)
15 - 15 HeroOther Take some of the Lost into custody - Go to Skyway City and take some of the Lost into custody Tom Bowden (Steel Canyon)
20 - 20 HeroOther Illegal Rikti Technology - Get the records Georgia Fields (Independence Port)
20 - 20 HeroOther Keep the Lost out of Terra Volta - Keep the Lost out of Terra Volta Georgia Fields (Independence Port)
20 - 20 HeroOther Lost in Terra Volta - Help fight the Lost Georgia Fields (Independence Port)
20 - 20 HeroOther Test the Genetic Restabilizer - Test the Genetic Restabilizer on the Lost Georgia Fields (Independence Port)
25 - 25 HeroOther Brandon Bradley - Check the research facility and make certain that Dr. Bradley and his people are safe Christine Lansdale (Independence Port)
25 - 25 HeroOther Forced Mutation - Stop the Lost from forcing their mutagen on others Eliza Thorpe (Talos Island)
25 - 25 HeroOther Not Welcome: Terra Volta - Go to Terra Volta and show the Lost they're not welcome Eliza Thorpe (Talos Island)
25 - 25 HeroOther Portal Corp. Protection - Protect the lab from the Lost Eliza Thorpe (Talos Island)
25 - 25 HeroOther Prevent Crey Chaos - Stop the Lost attack Eliza Thorpe (Talos Island)
25 - 25 HeroOther Shift - Stop the spread of the drug Shift Eliza Thorpe (Talos Island)
25 - 25 HeroOther The Skulking Lost - Go to Terra Volta and combat the Lost Eliza Thorpe (Talos Island)
25 - 25 VillainMajor Story Arc Midnight Draws Near - Clear out the Midnight Squad Darrin Wade (Sharkhead Isle)Midnight Draws Near
25 - 25 VillainMinor Story Arc Power Mine - Steal the Longbow info Darla Mavis (Nerva Archipelago)Fragment of the Mutate-O-Tron

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Aberrant Eremite

The leaders of the Anathema have fully mutated minds that allow them to project their indomitable will onto others. They can use these powers to immobilize, hypnotize, or even dominate lesser wills. The Eremites are the preachers of the Lost. Their psychic abilities allow them to entrance crowds of possible converts.


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